Infinite Waves System
MaximumOverdrive » Devlog
- Wave mode replaces continuous spawning with timed waves.
- Each wave can set: spawn rate, duration, max alive, max total spawns, kill target.
- Interlude time runs between waves.
- Per-wave enemy weights override global weights (different enemy mixes per wave).
- Wave ends when: kill target reached OR duration reached OR (max total reached AND no enemies alive).
- Optional infinite mode loops waves and applies scaling each cycle (rate/caps).
Files
index.apple-touch-icon.zip Play in browser
9 hours ago
MaximumOverdrive
Survivor Like
| Status | Prototype |
| Author | PARTYLIGHTER |
| Genre | Action |
| Tags | 2D, Singleplayer |
| Languages | English, French |
| Accessibility | Configurable controls |
More posts
- First launch Prototype16 hours ago
Leave a comment
Log in with itch.io to leave a comment.